Selasa, 04 Agustus 2020

ATTN

ATTN is a Digital Environment eSports Platform Based on Blockchain Technology

What is ATTN?

Founded in 2016, the ATTN alliance community is the recognized and recognized largest esports industry environmental organization in Southeast Asia, with a global gaming population of more than 25 million and a digital support ecosystem based on blockchain technology and the ultimate system in the eSports industry.

Founded in 2016, ATTN is the largest e-sports alliance in e-sports in Southeast Asia with a total membership of more than 25 million people.

ATTN TOKEN is the only original TOKEN in the ATTN ecosystem that is designed to overcome the adverse effects of a centralized platform. In addition, ATTN will be used to share all services and applications throughout the ecosystem.

What is eSports?

ESports (eSports) is a type of sport that reaches the level of “competition” in video games. ESports is an intellectual competition between people who use electronic devices. Through competition, participants can train and improve their thoughts, reactions, thoughts, eye-leg coordination skills, and foster teamwork. ESports is also a profession, similar to non-arcade games like chess. Meanwhile, countries have registered eSports as official sports competitions.

Saving

Over the past 20 years, the gaming industry, as an industry that is booming and recognized throughout the world as an intelligence sport, has maintained a rapid and recurring growth rate, about This is basically the dual effect of dividends and the issuance of demand and supply.

ATTN annotation is a digital environment e-sports platform based on blockchain technology. It has many popular PVP games that are independently developed. Based on this, he missed a cold start, transferring tens of millions of active users and YY votes to the chain.

ATTN Ecology covers eight business sectors, including PVT gaming platforms, guild platforms, live broadcast platforms, anti-drug platforms, distribution platforms, trusted digital game asset trading platforms, ATTN shopping centers, and measurement pockets. Players can get an extraordinary gaming / entertainment experience and ATTN tokens through the PVP gaming platform, guild platform, live broadcast platform and ATTN mall. They can also buy and sell game details (assets, IP) and exchange liquidity in legal currencies using a platform to trade digital assets from trusted games and measurement bags. CP games can import user traffic through a standard access interface provided by the distribution platform to provide game services for global players.

Vision

ATTN is committed to building a leading ecosystem of eSports platforms

We hope to solve existing profit distribution models from traditional eSports games that are centralized based on blockchain technology. Through innovative eSports, token incentives, gaming experiences and participation of tens of millions of users, we built a convenient ATTN platform that includes global eSports game entertainment assets. The original entertainment value created by each user is returned to them. Finally, ATTN will build the most-used multi-billion dollar eSports platform in the world.

Benefits

The real implementation of the blockchain project is the tactical key of the ATTN team in 2020. ATTN has a barrier level advantage in three dimensions: connecting real economic value with project implementation, promoting project popularity to increase traffic, and expanding the ecological siphon effect.

First,

EVOS Sport, a new emperor LOL, is the ATTN ace team. Evos Sport is a league of legends team which was launched in May 2017. Since then, the team has recruited several former members of the Saigon Jokers, as well as two former MSI members from Brazil, Stark (top laner) and Slay (ADC). The Vietnam team splashed during 2018 VCS Spring Split, finishing first with a 12-2 record. Then, in 2019,

Anti-addiction platform ATTN

Data silos are one of the main causes of anti-addictive management of games that are not profitable at the moment. Although some game platforms already have an anti-addiction system, users’ online time between platforms is calculated independently and not shared. As a direct consequence, teen users can avoid the restrictions of anti-addiction systems by installing various games.

In addition, it is not known whether the game company’s anti-counterfeiting system fully complies with norms, which are completely non-transparent.

Based on this, in preventing young people from being addicted to online games, ATTN has established an anti-depressive platform for online gaming: 1) with the help of distributed blockchain book technology, user identification and anti-depression data are recorded on the chain to realize a centralized integration of anti data -depression for all games recorded by young people; 2) a suitable face recognition function ensures the proper identity of the user who is logged in to prevent borrowing or stealing other people’s identities to enter the game.

The ATTN anti-addiction platform with an open feature allows all game companies to record the user’s online time in the same ledger and calculate it every day, which allows strict and accurate recording and control of the time children spend entering the game. Government regulators and parents have access to data in the relevant chains and can take appropriate regulatory steps.

ATTN Live Platform

Based on the characteristics of frequent electronic competition developments, team preparation before matches, outstanding game scores and detailed operations, summary of team members after a match, freshness of information creates the advantage of live broadcast games, compared to other regions the proportion of live broadcast users is greater, more thick.

The ATTN live broadcast platform is mainly displayed by HD, seamless live game / event broadcasts, bullet screens, prizes, gift packages, interactions, and other functions. Synchronously connected with data from various game developers and event organizers to provide comprehensive and accurate information from the event, so that players can master the game schedule anytime and anywhere. At the same time, it is connected to traditional live streaming game platforms such as Twitch, YouTube, Douyu, Huya, Kuaishou and Tiktok. This platform brings WeChat game traffic to the eSports live broadcast, produce good interactions with the ribbon. In addition, daily pre-match analysis, competition focus analysis, strength of each team, predicting the direction of the game will be displayed one by one. At the same time, the integration of major electronic games directly improves the user experience.

ATTN also positions the platform directly as a connector for ecology eSports, based on the original game and PVT integration in the market, such as PUBG, League of Legends, Dota, Strike of Kings, Fortnite, Clash Royale, and many other main streams of gaming resources with hundreds of gaming resources. million users. And this has a deep collaboration with QGC, TGA, and other professional tournaments, which provide the next generation mobile eSports experience for ATTN users.

ATTN Distribution Platform

Aiming at the pain points that exist in the eSports game distribution industry today, ATTN USES the decentralized feature of the blockchain to build a safe and reliable game distribution mechanism between game players and CP games. Through a guild-based game evaluation system, the right to determine the quality of the game will depend on the final game player. Through a comprehensive application of analysis of big data and artificial intelligence (AI), ATTN will build a perfect game filtering system, which ultimately allows game players to quickly and effectively identify the quality of the game. Also, CP games can distribute games freely, quickly and efficiently

ATTN will provide a complete game distribution solution to many small game CPS via a distribution platform in one of the core business segments. CP game eSports around the world can design and develop safe, reliable and efficient game value transfer protocols through the ATTN distribution platform, so as to realize the economic ecology of mutual benefit guilds between game players and CP games.

At the same time, through an innovative game contribution computing engine and reasonable ATTN reward mechanism, ATTN builds an ATTN ecological environment in which participant guilds and guilds actively participate, and reshape the profit distribution model of the game distribution industry

Finally, the ATTN distribution platform will become one of the biggest traffic entrances for global gamers to enter the ATTN ecosystem.

ATTN Mall

ATTN Mall is a derivative part of the ATTN ecology, creates online and offline IP eSports business circles, promotes the development of pan-surrounding entertainment fields from high-level IP game releases, film and television and animation, maximizes the value of eSports IP games

In the short term, ATTN Mall will be a high-quality entrance for all projects to attract eSports traffic, accelerate high-value IP eSports commodity transactions (rare goods in the game, limited merchandise, etc.), Build credibility and influence of the ATTN brand toTN . In the long run, this will strengthen the real economy of IP eSports peripherals via ATTN toTN, bringing more value to it.

At the same time, the ATTN Mall offline business will combine all types of forms, including but not limited to offline Live, IP exhibitions, fan exhibitions, Cosers, voice / streamer meetings, theme restaurants, etc. ATTN tokens are used as a payment method to open online and offline public scenes for IP eSports consumers and provide one-stop offline services for more eSports fans.

Pocket Dimension ATTN

Pocket dimensions mainly serve ATTN Token holders, support refill of mainstream currencies such as BTC / ETH / USDT, adopt the safest wallet system for cold reception and heat delivery to ensure the security of user tokens, and keep accounts in a more efficient settlement method, so users can reach priorities to the account in the transfer process

Pocket dimensions will be combined closely with various business sectors and other landscape applications to build a secure interactive interface and compact the landing scene.

Protocol Hierarchy

  • Data format layer
  • Transaction processing layer
  • Interchain processing layer
  • Peer-to-peer network layer (computing)
  • Internet protocol layer
  • Consensus Management Layer
  • Block the tree management layer

System component

  • Pluggable Consensus Model
  • Shared P2P Network Service
  • Pluggable Business Logic Capacity
  • Database Management Component
  • Blockchain Processes Full Nodes
  • Database Operating Components
  • Database Request Components
  • Mobile Light Node / Cold Wallet
  • Mobile Light Node / Hot Wallet
  • Plug-in wallet

Proportion of Allocation

ROADMAP

Author: KHAN SHIQ QHEIL

My Bitcointalk Profile: https://bitcointalk.org/index.php?action=profile;u=2550289

Tidak ada komentar:

Posting Komentar